Subway Surfers Blast! Published by Sybo was a Match/Blast game I had the pleasure of working on in a variety of areas.
This is the high poly sculpt of Fresh which was created in Zbrush and finished off in Blender with some simple vertex colours on the mesh.
The low poly and texturing was outsourced and I worked closely with out contractors to achieve a cool look for the in-game model which was used at the top of the match screen to convey how well the player was doing, when triggering a special ability during a game adding special game board elements and animating on the hub screens where they would sit in various locations around the fictional world of Subway Surfers.
Thanks to the art team at Outpay and my lead https://martinmcgregor.artstation.com/